
So, The Time Has Come For a News Update... Now, before you all think and say "omg finally, you slacker", please keep in mind that writing is a creative and demanding process which takes months of preparations and lots of sleepless nights. So, as you can see, I am actually very fast in writing the news posts, and I promise I will keep them flowing in the future!
Now that’s settled, let's move on to the actual news.
With the first bosses nerfed, the next few bosses in line proved to be quite a challenge for us, but also getting them killed brought more joy and satisfaction to us all.
First boss we have killed is Auriaya. She has four cat adds following her, which have to be tanked and killed first, but there is a catch, when they are close to each other they are buffing themselves and deal massive damage. The pull is tricky, because often one tank gets all the adds on him, and gets instantly killed. After trying some tactics with 2 tanks on adds, and splitting the raid in half (wipes obviously), we did put dual specs in to good use, and ended with 5 tanks in total, 1 for the boss, and 1 for each add. And it went smoothly, we just zerged them down, AoE ftw baby!

Then we moved to the boss, or should I say pack of bosses, we had skipped, The Iron Council. Pretty straight forward fight, with 3 guys that need to be killed one by one, and when one is killed, other(s) are buffed. Only things you need there are 7 healers (at least!) and semi awake raid. Of course, in true HyS manner, we lacked both, and spent one evening wiping on them with 20 people in raid! But it did pay off, when we got a full raid, they went down easily.

With Iron Council dead, we had all relatively easy bosses on farm, and it was time to try and kill one of the harder bosses. Our choice was Hodir, because he looked easy on 10 men :) But, he's bit harder on 25, although tactics remain the same - move from the small circles, move into big circles, don't stand still unless you are near fire(s), release npc's and noob players from frozen traps, try to stand into beams of light and close to the players with skull over their heads! Easy, isn't it?!? Well, we killed him on the very 1st night of trying, so he must be piss easy (it's fair to say that all other kills took us much more time, don't ask me why).

Next in our sight was Thorim. He proved to be the most difficult encounter we have faced in Ulduar (until we tried Mimiron, but more about that when we kill it ;p). Thorim fight requires 2 groups, 1 for corridor, which is facing some trash mobs and 2 mini bosses, and 2nd for arena, which has to stay alive for 3 minutes at least, killing the waves of mobs, until 1st group reaches the boss. We have tried every possible tactic, we went down from 6 tanks to 3 tanks, composed groups in various ways, until we found a tactics that works for us. It was a slow learning process, but I think it's fair to say that we have mastered that fight, and we are now killing Thorim with ease (compared to Hodir).

Then, after a few days of slacking, we barely got the 25 people for the raid, we were so desperate that we invited Ste and Ludo to "help" us, and moved to the next boss, Freya. Initial idea for that raid was just to kill protectors, and walk away with 3 more emblems. After killing protectors easily, we decided to try to kill Freya. With quick explanation of tactics, we had one good attempt, and were so close to getting into ph2, which is almost a certain kill. People could taste blood, got more focused, and she went down pretty easily.

So that's 10 bosses on farm, only few more to go, keep up the good work people!
Now that’s settled, let's move on to the actual news.
With the first bosses nerfed, the next few bosses in line proved to be quite a challenge for us, but also getting them killed brought more joy and satisfaction to us all.
First boss we have killed is Auriaya. She has four cat adds following her, which have to be tanked and killed first, but there is a catch, when they are close to each other they are buffing themselves and deal massive damage. The pull is tricky, because often one tank gets all the adds on him, and gets instantly killed. After trying some tactics with 2 tanks on adds, and splitting the raid in half (wipes obviously), we did put dual specs in to good use, and ended with 5 tanks in total, 1 for the boss, and 1 for each add. And it went smoothly, we just zerged them down, AoE ftw baby!

Then we moved to the boss, or should I say pack of bosses, we had skipped, The Iron Council. Pretty straight forward fight, with 3 guys that need to be killed one by one, and when one is killed, other(s) are buffed. Only things you need there are 7 healers (at least!) and semi awake raid. Of course, in true HyS manner, we lacked both, and spent one evening wiping on them with 20 people in raid! But it did pay off, when we got a full raid, they went down easily.

With Iron Council dead, we had all relatively easy bosses on farm, and it was time to try and kill one of the harder bosses. Our choice was Hodir, because he looked easy on 10 men :) But, he's bit harder on 25, although tactics remain the same - move from the small circles, move into big circles, don't stand still unless you are near fire(s), release npc's and noob players from frozen traps, try to stand into beams of light and close to the players with skull over their heads! Easy, isn't it?!? Well, we killed him on the very 1st night of trying, so he must be piss easy (it's fair to say that all other kills took us much more time, don't ask me why).

Next in our sight was Thorim. He proved to be the most difficult encounter we have faced in Ulduar (until we tried Mimiron, but more about that when we kill it ;p). Thorim fight requires 2 groups, 1 for corridor, which is facing some trash mobs and 2 mini bosses, and 2nd for arena, which has to stay alive for 3 minutes at least, killing the waves of mobs, until 1st group reaches the boss. We have tried every possible tactic, we went down from 6 tanks to 3 tanks, composed groups in various ways, until we found a tactics that works for us. It was a slow learning process, but I think it's fair to say that we have mastered that fight, and we are now killing Thorim with ease (compared to Hodir).

Then, after a few days of slacking, we barely got the 25 people for the raid, we were so desperate that we invited Ste and Ludo to "help" us, and moved to the next boss, Freya. Initial idea for that raid was just to kill protectors, and walk away with 3 more emblems. After killing protectors easily, we decided to try to kill Freya. With quick explanation of tactics, we had one good attempt, and were so close to getting into ph2, which is almost a certain kill. People could taste blood, got more focused, and she went down pretty easily.

So that's 10 bosses on farm, only few more to go, keep up the good work people!
So. after months of boring, repeating naxx clearing, blizz finally released long awaited patch, with plenty of new stuff, most important beeing the new instance, Ulduar.
We had a slow start, due to easter holydays in Serbia and Greece, and then there was a international Working day as well, so it was hard to find any Hybrid online.
But once the holydays were over, HyS members switched meat and beer with mouse and keyboard, and we rushed into new instance. And i mean it! First boss is vehicle fight, with 15 vehicles steaming around killing everything that moves. So it suited our style almost perfectly, facerolling over keyboard produced great damage, and with some pathetic tactics 1st boss went down pretty easily. In fact it was so easy that he doesn't deserve a screenshot(read - i can't find it on my hdd ;p).
So we moved to the next one, Razorscale. Of course, we picked a wrong one (harder to kill), but he was no match for us once we figured how to position and how to switch tanks during phase 2 - for those who weren't there it was like this: mt dies, ot steps in, mt gets combat ress, ot dies, mt steps in, ot gets combat ress. Pro tactics, true hybrid way of thinking.

Next in line was XT-002 Deconstructor, commonly known as Robot. It took us several days to down him, mainly cause of our own mistakes, like letting repair bots passing by us, or killing walking bombs in the middle of the raid, and of course good old main tank dieing! But we managed to pull one good try, and down he went.

So, there was only one boss left in the wing, and even us couldn't miss the way to him! After some wiping on trash, we finally reached the big guy, Ignis the Furnace Master. That fight was really hard for the healers, we tried every possible tactics and healing assignments, but we just couldn't do it. But looks like Blizzard is looking at our progress rate, so the day after they introduced the nerfing of the Ulduar bosses. So next time we stepped into Ulduar, we one-shotted first four bosses, Ignis included. But, to be honest, we would never make it without hours of wiping we had in previous week.

And then we have reached the not nerfed boss, Kologarn, aka the guy with the arms! Yes, you can actually target and nuke his arms, but it's the right arm which was supposed to be nuked. One more tough fight for the healers, and apparently for dps, because finding a right arm and nuking was rather hard for some people :P So after a day or two of wiping, last night we came to wipe more, but surprisingly, we killed him on the very first try of the night :O

p.s. note the noobs at the very upper part of the pic, clearly not on TS!
So, we killed 5 bosses for approx. 15 hours of raiding, not bad for bunch of underachieving noobs if you ask me! Good job people, keep it up!
We had a slow start, due to easter holydays in Serbia and Greece, and then there was a international Working day as well, so it was hard to find any Hybrid online.
But once the holydays were over, HyS members switched meat and beer with mouse and keyboard, and we rushed into new instance. And i mean it! First boss is vehicle fight, with 15 vehicles steaming around killing everything that moves. So it suited our style almost perfectly, facerolling over keyboard produced great damage, and with some pathetic tactics 1st boss went down pretty easily. In fact it was so easy that he doesn't deserve a screenshot(read - i can't find it on my hdd ;p).
So we moved to the next one, Razorscale. Of course, we picked a wrong one (harder to kill), but he was no match for us once we figured how to position and how to switch tanks during phase 2 - for those who weren't there it was like this: mt dies, ot steps in, mt gets combat ress, ot dies, mt steps in, ot gets combat ress. Pro tactics, true hybrid way of thinking.

Next in line was XT-002 Deconstructor, commonly known as Robot. It took us several days to down him, mainly cause of our own mistakes, like letting repair bots passing by us, or killing walking bombs in the middle of the raid, and of course good old main tank dieing! But we managed to pull one good try, and down he went.

So, there was only one boss left in the wing, and even us couldn't miss the way to him! After some wiping on trash, we finally reached the big guy, Ignis the Furnace Master. That fight was really hard for the healers, we tried every possible tactics and healing assignments, but we just couldn't do it. But looks like Blizzard is looking at our progress rate, so the day after they introduced the nerfing of the Ulduar bosses. So next time we stepped into Ulduar, we one-shotted first four bosses, Ignis included. But, to be honest, we would never make it without hours of wiping we had in previous week.

And then we have reached the not nerfed boss, Kologarn, aka the guy with the arms! Yes, you can actually target and nuke his arms, but it's the right arm which was supposed to be nuked. One more tough fight for the healers, and apparently for dps, because finding a right arm and nuking was rather hard for some people :P So after a day or two of wiping, last night we came to wipe more, but surprisingly, we killed him on the very first try of the night :O

p.s. note the noobs at the very upper part of the pic, clearly not on TS!
So, we killed 5 bosses for approx. 15 hours of raiding, not bad for bunch of underachieving noobs if you ask me! Good job people, keep it up!
Posted By Salac...
Think it's about time to post something here other than that porn spam that keeps coming ;p
Not much happened since last post, apart from killing the last boss that was still bothering us - Malygos.
I could write details about killing, if I could only remember it, since it was done 2 months ago! Only thing I can remember that kill wasn't such a big surprise, after getting him to less than 5% couple of times. So, for once, we got enough focus and calmness to get the job done to the end :)
So, it's the first time (since i've joined HyS) that we have all the content on farm. Now, before someone think we suddenly became pro's, it's fair to say that Blizzard made the most of work for us, by making the content pretty easy. And while it was kinda funny to rush through the content at the begging, soon it became more or less boring, so some people, including some officers, lost interest for the game at the current state, and i think noone can blame them. So, in the last month or so, we really were much more casual than HC guild, not that we were ever HC, but trust me, we were much HC than we are lately!
That is something that I, and in my opinion most of the people, expect to change after new patch, that brings a lot of new things, including new instance, Ulduar, comes.
Until then, enjoy the slacking :)
Think it's about time to post something here other than that porn spam that keeps coming ;p
Not much happened since last post, apart from killing the last boss that was still bothering us - Malygos.
I could write details about killing, if I could only remember it, since it was done 2 months ago! Only thing I can remember that kill wasn't such a big surprise, after getting him to less than 5% couple of times. So, for once, we got enough focus and calmness to get the job done to the end :)
So, it's the first time (since i've joined HyS) that we have all the content on farm. Now, before someone think we suddenly became pro's, it's fair to say that Blizzard made the most of work for us, by making the content pretty easy. And while it was kinda funny to rush through the content at the begging, soon it became more or less boring, so some people, including some officers, lost interest for the game at the current state, and i think noone can blame them. So, in the last month or so, we really were much more casual than HC guild, not that we were ever HC, but trust me, we were much HC than we are lately!
That is something that I, and in my opinion most of the people, expect to change after new patch, that brings a lot of new things, including new instance, Ulduar, comes.
Until then, enjoy the slacking :)
It's been a while since any news were posted, since we were busy discovering new features, zones and instances of the new World of Warcraft expansion, Wrath of the Lich King.
Leveling was quite fun, there were many refreshing quests, zones are really big and nice looking, storyline is better then ever (or at least that's what I've heard - reading quest's text is not gonna make anyone level fast! ).
First big change, or maybe making some things official, came during leveling, when 30 days of adny's last wow login passed, so we made a ticket regarding passing GM title to someone not so slacking - me :) You can see mine conversation with game master about that matter, he almost made Feniks our guildmaster, thank God i made him think twice before doing it :)
Second big thing happened few days after - finally realm 1st for Hybrid Species - certain troll female hunter became Realm first Grand Master Enchanter! As a reward, hunter got promoted to officer rank, so he can have his share of whining :)
Also, new expansion made some of our old friend(s) to come back, and see if the game is still good as it once was.
Guess who can't sleep at night cause of baby's crying and constant need of changing diapers? ;p
After week or two, we had enough people to form two 10-men raids, and so we did, in order to try out new raiding instances and see how hard it is as a preparation for the real deal - 25-men raids. And it proved to be no match for us! We cleared all 10-men content in two weeks, only hard encounter proved to be Malygos, mostly cause it's pretty bugged :)
So we moved to 25-men raids quickly, and were desperate to see some real challenges, but to be honest, it was even easier then 10-men, we even overcome Ben's wiping skills, so we have managed to kill every single boss there is at the moment, apart from that nasty bugged dragon Malygos, but seeing that we dropped him to 4% couple of times, he will go down as well one of these days.
Kel'Thuzad:
And that's pretty much summary of the past 2 months, we had plenty of fun together and I really hope we will have even more fun in the future.
Merry Christmas and Happy New Year everyone!
Leveling was quite fun, there were many refreshing quests, zones are really big and nice looking, storyline is better then ever (or at least that's what I've heard - reading quest's text is not gonna make anyone level fast! ).
First big change, or maybe making some things official, came during leveling, when 30 days of adny's last wow login passed, so we made a ticket regarding passing GM title to someone not so slacking - me :) You can see mine conversation with game master about that matter, he almost made Feniks our guildmaster, thank God i made him think twice before doing it :)
Second big thing happened few days after - finally realm 1st for Hybrid Species - certain troll female hunter became Realm first Grand Master Enchanter! As a reward, hunter got promoted to officer rank, so he can have his share of whining :)
Also, new expansion made some of our old friend(s) to come back, and see if the game is still good as it once was.
Guess who can't sleep at night cause of baby's crying and constant need of changing diapers? ;p
After week or two, we had enough people to form two 10-men raids, and so we did, in order to try out new raiding instances and see how hard it is as a preparation for the real deal - 25-men raids. And it proved to be no match for us! We cleared all 10-men content in two weeks, only hard encounter proved to be Malygos, mostly cause it's pretty bugged :)
So we moved to 25-men raids quickly, and were desperate to see some real challenges, but to be honest, it was even easier then 10-men, we even overcome Ben's wiping skills, so we have managed to kill every single boss there is at the moment, apart from that nasty bugged dragon Malygos, but seeing that we dropped him to 4% couple of times, he will go down as well one of these days.
Kel'Thuzad:
And that's pretty much summary of the past 2 months, we had plenty of fun together and I really hope we will have even more fun in the future.
Merry Christmas and Happy New Year everyone!
Posted By Salac...
Finally it happened! A ten thousand years old Illidan was slained by Hybrid Species!
If you remember the start of TBC and first raids done by HyS back then, think I would not exaggerate if say many of us thought we will need ten thousand years to kill Illidan, if not more :). But after 'only' couple of years, he was finally dispatched and went to history.
Few weeks back we had our first serious attempts to slain Illidan, and as usual first phase was easy, looked like smooth and easy ride. Many of us watched first filmed Illidan kill, and according to movie later phases were more or less very elementary and should I say - plain easy. But in reality we were witnesses of dramaticaly changed circumstances - Blizzard was also awared 'epic' Illidan fight is not so epic after all, so they buffed phase 2, tanks need to move around and watch for deadly lasers at the
same time! Sounds easy? Yes. In reality? All, and I mean ALL fire resistance tanks died from eye beams at least 20 times, and things started to look rather grim and unpleasant. Reaching a phase 3 was far far away.....
But after a week or two, tanks got it! Last raiding week we managed to enter phase 3 for the first time, with only few people alive, and this sunday was the great opportunity to see if tanks learned a bitter lesson of surviving :) Needless to say, they did! We had few proper phase 3 tries, with almost all people alive (even melee!) and reached 17% mark as a best try of the evening.
With boosted morale and eager to kill we faced Illidan once more last night. First try was excellent! Well....almost... One hunter (female troll, rich like Swiss National Bank, a guy who has AH in his left pocket,but I wont mention his name! :P), overnuked and killed half of the raid when other flame was at 20% of health! Another bitter lessons for all nukers and 'nukers', but again, it wasnt for nothing, after this episode noone overaggroed again on phase 2. So more or less we started to enter phase 3/4/5 regulary and for the first time think all people were sure that Iliidan is going down the same night.
And that's what happened, after about an hour Illidan was defeated! Another epic kill, with warlock tank dead from demon at 4%, with 20 ppl dead at 3%, and only 4 survivers at the end! The last 1% of his health was the longest 1% we ever saw, basically cause noone knew that
Maiev herself is in charge to land a killing strike to Illidan when he is at 1% :D
The loot? Who cares.....Illidan is dead! But for the people who wish to know, Speshtality was revarded with melee ring and healing mace. Thats right, Spesh recieved healing mace since loot master was so exicting so he missclicked :D Thank God for tickets and GM assistance :)
I would like to thank all people who was around for the last 3 years, who made HyS a great guild and funny place to be, who never lost faith even in rough times, who pushed and pushed and pushed. I just cannot find good enough words to describe how proud I am to be a part of such a great community; hell, I am among good friends at the first place! Hope you will be kind enough to forgive and forget harsh words which occasionally were spoken by me on TS/forum/raidchat :)
Thank you again gals and girls! New challenges are ahead, hope we will have alot of fun and unforgetable moments in the future together!
Finally it happened! A ten thousand years old Illidan was slained by Hybrid Species!
If you remember the start of TBC and first raids done by HyS back then, think I would not exaggerate if say many of us thought we will need ten thousand years to kill Illidan, if not more :). But after 'only' couple of years, he was finally dispatched and went to history.
Few weeks back we had our first serious attempts to slain Illidan, and as usual first phase was easy, looked like smooth and easy ride. Many of us watched first filmed Illidan kill, and according to movie later phases were more or less very elementary and should I say - plain easy. But in reality we were witnesses of dramaticaly changed circumstances - Blizzard was also awared 'epic' Illidan fight is not so epic after all, so they buffed phase 2, tanks need to move around and watch for deadly lasers at the
same time! Sounds easy? Yes. In reality? All, and I mean ALL fire resistance tanks died from eye beams at least 20 times, and things started to look rather grim and unpleasant. Reaching a phase 3 was far far away.....
But after a week or two, tanks got it! Last raiding week we managed to enter phase 3 for the first time, with only few people alive, and this sunday was the great opportunity to see if tanks learned a bitter lesson of surviving :) Needless to say, they did! We had few proper phase 3 tries, with almost all people alive (even melee!) and reached 17% mark as a best try of the evening.
With boosted morale and eager to kill we faced Illidan once more last night. First try was excellent! Well....almost... One hunter (female troll, rich like Swiss National Bank, a guy who has AH in his left pocket,but I wont mention his name! :P), overnuked and killed half of the raid when other flame was at 20% of health! Another bitter lessons for all nukers and 'nukers', but again, it wasnt for nothing, after this episode noone overaggroed again on phase 2. So more or less we started to enter phase 3/4/5 regulary and for the first time think all people were sure that Iliidan is going down the same night.
And that's what happened, after about an hour Illidan was defeated! Another epic kill, with warlock tank dead from demon at 4%, with 20 ppl dead at 3%, and only 4 survivers at the end! The last 1% of his health was the longest 1% we ever saw, basically cause noone knew that
Maiev herself is in charge to land a killing strike to Illidan when he is at 1% :D
The loot? Who cares.....Illidan is dead! But for the people who wish to know, Speshtality was revarded with melee ring and healing mace. Thats right, Spesh recieved healing mace since loot master was so exicting so he missclicked :D Thank God for tickets and GM assistance :)
I would like to thank all people who was around for the last 3 years, who made HyS a great guild and funny place to be, who never lost faith even in rough times, who pushed and pushed and pushed. I just cannot find good enough words to describe how proud I am to be a part of such a great community; hell, I am among good friends at the first place! Hope you will be kind enough to forgive and forget harsh words which occasionally were spoken by me on TS/forum/raidchat :)
Thank you again gals and girls! New challenges are ahead, hope we will have alot of fun and unforgetable moments in the future together!
Posted by Salac...
After few months of whiping and learning new encounters, we finally reached the big guy himself, the betrayer, Illidan Stormrage.
Since we downed Gurtogg Bloodboil, first of "not so easy" bosses in Black Temple, we were upbeat to add some more to our kill list.
First in line was Reliquary of Souls, apparently one of hardest bosses, if not the hardest, in the instance. I must admit I was a bit scared after hearing all those "zomg he's so tough" stories, and I wasn't the only one, and in that mood we made approach to him. Boss himself has 3 phases, and 2 of them requires rogues to do some job apart from 3 button spam, and annoying "mini suppression room" prior to him. We mastered ph1 fairly quickly, and had some problems with interrupting in ph2, which lead to moaning on TS how rogues cant interrupt alone, and that they need help. Ofc, adding more people to interrupting caused even more chaos, and it was clear we are going in the wrong direction. So we slapped rogues to sort it among themselves, and once they figured it out, it was an easy ride in ph2. Ph3 is pretty much tank&spank, with few additional elements, such as increased dmg in later stages of the fight, and massive AOE damage on the raid. Luckily, people were aware of those elements, and we managed to down him.
Next boss is Mother Shahraz, fairly easy boss that requires tons of shadow resistance. Surprisingly, the stories we heard about this fight were something like "zomg she's so easy", so we rushed there to get the easy loots! But she surprised us with damn teleports, with people running around like headless chickens, also we had the problems with tank positioning, basically we had problems with anything that can cause problems there :) But after sorting those things up (at least one of them, people still dieing after teleports :) ) it proved that she is easy after all, and her health started to go down pretty quickly. You could hear on TS gz guys, she was on 5%, big majority of raid was alive, and then all of the sudden she tried the desperate move, that is teleporting people in the middle of the raid! Oh dear, some images of famous 1% wipes started to come out in everyone's minds, but somehow we survived and down she went.
This raiding week was one of the best we had in HyS since I joined. It started with one-shotting everything in MH, and only few whipes in BT, so by sunday night we had all bosses on farm dead, which gave us oportunity to have 2 days for trying to add at least one more to our kill list.
The Illidari Council fight is similar to High King Maulgar fight in Gruul's Lair, the pull is tricky, and you must have a mage tank. We wasted whole one day last week trying to figure it out how to pull, until someone engaged to see how the pro's do it, so after watching a video we've seen how it is supposed to be done, and we made few proper pulls. With that in mind, we were pretty optiimistic about fight itself, and knowing that last boss is just around the corner made us even more eager to kill. Of course, we experienced every possible way of dieing there, from not moving to blizzard, to not healing the MT ;p But signs of progress were clearly there, we managed to get them under 30% couple of times, and it was just a matter of time before they will give up. So on famous last attempt everything went pretty smoothly, apart from one early death, but luckily it was just an useless hunter, and we were victorious once more!
Great job everyone, only one more!!!
Naturally no one wanted to leave until we've seen Illidan, so here are few pic's for those that was unfortunate not to be there that night.
After few months of whiping and learning new encounters, we finally reached the big guy himself, the betrayer, Illidan Stormrage.
Since we downed Gurtogg Bloodboil, first of "not so easy" bosses in Black Temple, we were upbeat to add some more to our kill list.
First in line was Reliquary of Souls, apparently one of hardest bosses, if not the hardest, in the instance. I must admit I was a bit scared after hearing all those "zomg he's so tough" stories, and I wasn't the only one, and in that mood we made approach to him. Boss himself has 3 phases, and 2 of them requires rogues to do some job apart from 3 button spam, and annoying "mini suppression room" prior to him. We mastered ph1 fairly quickly, and had some problems with interrupting in ph2, which lead to moaning on TS how rogues cant interrupt alone, and that they need help. Ofc, adding more people to interrupting caused even more chaos, and it was clear we are going in the wrong direction. So we slapped rogues to sort it among themselves, and once they figured it out, it was an easy ride in ph2. Ph3 is pretty much tank&spank, with few additional elements, such as increased dmg in later stages of the fight, and massive AOE damage on the raid. Luckily, people were aware of those elements, and we managed to down him.
Next boss is Mother Shahraz, fairly easy boss that requires tons of shadow resistance. Surprisingly, the stories we heard about this fight were something like "zomg she's so easy", so we rushed there to get the easy loots! But she surprised us with damn teleports, with people running around like headless chickens, also we had the problems with tank positioning, basically we had problems with anything that can cause problems there :) But after sorting those things up (at least one of them, people still dieing after teleports :) ) it proved that she is easy after all, and her health started to go down pretty quickly. You could hear on TS gz guys, she was on 5%, big majority of raid was alive, and then all of the sudden she tried the desperate move, that is teleporting people in the middle of the raid! Oh dear, some images of famous 1% wipes started to come out in everyone's minds, but somehow we survived and down she went.
This raiding week was one of the best we had in HyS since I joined. It started with one-shotting everything in MH, and only few whipes in BT, so by sunday night we had all bosses on farm dead, which gave us oportunity to have 2 days for trying to add at least one more to our kill list.
The Illidari Council fight is similar to High King Maulgar fight in Gruul's Lair, the pull is tricky, and you must have a mage tank. We wasted whole one day last week trying to figure it out how to pull, until someone engaged to see how the pro's do it, so after watching a video we've seen how it is supposed to be done, and we made few proper pulls. With that in mind, we were pretty optiimistic about fight itself, and knowing that last boss is just around the corner made us even more eager to kill. Of course, we experienced every possible way of dieing there, from not moving to blizzard, to not healing the MT ;p But signs of progress were clearly there, we managed to get them under 30% couple of times, and it was just a matter of time before they will give up. So on famous last attempt everything went pretty smoothly, apart from one early death, but luckily it was just an useless hunter, and we were victorious once more!
Great job everyone, only one more!!!
Naturally no one wanted to leave until we've seen Illidan, so here are few pic's for those that was unfortunate not to be there that night.
(Written by Bladi)
Thats right ladies and gentlemen, Bloodboil tasted our wrath!
Some ppl claimed this fight is actually hard and tense (tyvm Gypo, you scared us like never before!), but in reality it's not so bad. A boss himself has some interesting abilities (fel rage - double the size of the victim and hits like there is no tomorrow), which reminded us on Feniks doing battlegrounds!
But we had great help of Stephen aka Gypolock (thats right guys, another warlock around, now we have army of them!), luckily for us and unluckily for his nervers in the past cause he whiped on Bloodboil countless times :)
Anyway, with calm voice and guidance from Stephen on TS things started to looks promising even on early attempts, and after sorting few problems (healers designated to spam heals on victim of fel rage somehow werent able to target a person which is few miles taller than the rest of the raid), down he went!

GJ peeps, just few more left! :)
Thats right ladies and gentlemen, Bloodboil tasted our wrath!
Some ppl claimed this fight is actually hard and tense (tyvm Gypo, you scared us like never before!), but in reality it's not so bad. A boss himself has some interesting abilities (fel rage - double the size of the victim and hits like there is no tomorrow), which reminded us on Feniks doing battlegrounds!
But we had great help of Stephen aka Gypolock (thats right guys, another warlock around, now we have army of them!), luckily for us and unluckily for his nervers in the past cause he whiped on Bloodboil countless times :)
Anyway, with calm voice and guidance from Stephen on TS things started to looks promising even on early attempts, and after sorting few problems (healers designated to spam heals on victim of fel rage somehow werent able to target a person which is few miles taller than the rest of the raid), down he went!

GJ peeps, just few more left! :)
Posted by Salac
Cast your mind back to one month ago, when we first faced Archimonde, the fight itself didn’t look anything special - all one needs to do is to stay away from fire, use tears at the right moment, don’t panic and heal & dps when there is absolutely no danger of fire. In other words - you must stay alive at all cost!
Easier said than done! Considering HyS is mainly group of kamikaze people, hunters and Russian mafia members, we were witness to all sorts of deaths, some even rather amusing (bodies on the top of the trees!).
Our first tries back in June were more forced with lack of tanks to do anything else (only 1 tank around!), and yet we almost downed him, missed 8% to the beginning of final event.
Anyway, this week we headed back again to Archi, eager to kill him. The first night of trying was awful, it seemed like people needed to refresh their bitter memory of varying ways in which to kill oneself, but the next night was good (with a changing of tanking position), and down he went!
Big gratz to all people, keep up the good work!
Cast your mind back to one month ago, when we first faced Archimonde, the fight itself didn’t look anything special - all one needs to do is to stay away from fire, use tears at the right moment, don’t panic and heal & dps when there is absolutely no danger of fire. In other words - you must stay alive at all cost!
Easier said than done! Considering HyS is mainly group of kamikaze people, hunters and Russian mafia members, we were witness to all sorts of deaths, some even rather amusing (bodies on the top of the trees!).
Our first tries back in June were more forced with lack of tanks to do anything else (only 1 tank around!), and yet we almost downed him, missed 8% to the beginning of final event.
Anyway, this week we headed back again to Archi, eager to kill him. The first night of trying was awful, it seemed like people needed to refresh their bitter memory of varying ways in which to kill oneself, but the next night was good (with a changing of tanking position), and down he went!
Big gratz to all people, keep up the good work!
Recent news - 4 BT bosses and ZA speed run
• News Submitted By Adny
• Monday, June 23, 2008, 09:20 AM
Not much news posted lately, looks like even news posters started to slack! (almost as Adny). --ed: oi! :P
But lets put aside all that, since we actually managed to kill some new bosses, sounds strange but its true. That will be first four in BT - Najentus, Supremus, Shade of Akama and Teron Gorefiend. So lets start a wall of text!
Najentus - not hard at all, but requires a bit of teamwork and use of TS ('GET THE DAMN SPINE OFF ME *randomplayername*, YOU %&@$). He went down quite quick, though we had few 'epic' moments of too early use of spine when someone killed 10 or even more ppl with ease!

Supremus - one of the 'fun & easy' bosses -combine the Little Red Riding Hood from Karazhan with Archi flames and suprising elements (read : volcanos), and you will get pretty good picture of the boss fight in a whole. At the beginning we struggled, ppl died from boss itself, volcanos and fires, but again we had 'epic' moment - first Supremus kill done by 2-3 survivors only, almost at midnight! Thank God enrage timer is set at 20 min....

Shade of Akama - surprisingly easy going, mages&hunters were prepared for slowing/sheeping and after about 2 tries Shade of Akama was defeated. Sounds damn strange but its true!

Teron Gorefiend - one of the easy fights when all ppl master the ghosts, but can be a nightmare as well. Lucliky for us some smart guys wrote flash ghosts simulator, great thing! Seems like beating ghosts in simulator is even harder than ghosts ingame, so almost all guildies were more than ready.

But not only that, few days ago we even completed ZA speed run (despite the early dead of Kha at the last boss in a row, which once again is a proof of total uselness of hunters in a whole) and get first bear mount into the guild, with only about 10 sec left till the timer is down.
Oh yes, thats hardly a news for the whole server, since Feniks is riding fat bear day&night around Shat or standing for hours and hours in front of OG bank
Again very good job people, keep it up!
But lets put aside all that, since we actually managed to kill some new bosses, sounds strange but its true. That will be first four in BT - Najentus, Supremus, Shade of Akama and Teron Gorefiend. So lets start a wall of text!
Najentus - not hard at all, but requires a bit of teamwork and use of TS ('GET THE DAMN SPINE OFF ME *randomplayername*, YOU %&@$). He went down quite quick, though we had few 'epic' moments of too early use of spine when someone killed 10 or even more ppl with ease!

Supremus - one of the 'fun & easy' bosses -combine the Little Red Riding Hood from Karazhan with Archi flames and suprising elements (read : volcanos), and you will get pretty good picture of the boss fight in a whole. At the beginning we struggled, ppl died from boss itself, volcanos and fires, but again we had 'epic' moment - first Supremus kill done by 2-3 survivors only, almost at midnight! Thank God enrage timer is set at 20 min....

Shade of Akama - surprisingly easy going, mages&hunters were prepared for slowing/sheeping and after about 2 tries Shade of Akama was defeated. Sounds damn strange but its true!

Teron Gorefiend - one of the easy fights when all ppl master the ghosts, but can be a nightmare as well. Lucliky for us some smart guys wrote flash ghosts simulator, great thing! Seems like beating ghosts in simulator is even harder than ghosts ingame, so almost all guildies were more than ready.

But not only that, few days ago we even completed ZA speed run (despite the early dead of Kha at the last boss in a row, which once again is a proof of total uselness of hunters in a whole) and get first bear mount into the guild, with only about 10 sec left till the timer is down.
Oh yes, thats hardly a news for the whole server, since Feniks is riding fat bear day&night around Shat or standing for hours and hours in front of OG bank
Again very good job people, keep it up!
Post by Salac
This raiding week was very productive, but still it wouldn't be HyS if we
didn't have ups and downs.
It seems that after the Lady kill some people celebrated for days, I guess they
were drinking a bit too much, so it was inevitable that on Sunday we lacked people and were forced to skip one night of raiding.
Monday was a little better, I guess people had finally sobered up, apart from
the warriors, but considering their tanking skills, it looks like they are drunk
all the time anyway. So we had to take some drastic measures, and made our
top dps guy respec to prot. And he liked it, although you won't be hearing
him saying that.
So, we headed to MH, and although we had a couple of whipes on Anetheron,
we did a pretty good job and managed to kill 3 bosses that night. Bosses
that were really nice to Feniks, and he got some really nice items, tanking ones!
Anyway, on Tuesday we decided to give it a try on 4th boss, Azgalor. After
spending some 30 mins of gathering and buffing, and some 15 mins on trash,
there he was, ugly looking mofo (no, I am not talking about baltazaar).
This time we were prepared (!!!) for him, infernal group and boss groups
were sorted before we even started (I know it's hard to believe, but it
is the truth!). After proper preparations, that boss is really easy, so he
wasn't a match for us. So we got our first 3 t6 tokens for the guild, great
job everyone! And guess what, 2 more tanking items for Feniks dropped
(imo wow gods are trying to tell us something there).
We used the rest of the night to have some tries on Archimonde, but we didn't
manage to last long, just got a taste of that fight, so we know our enemy
now, and he's going nowhere but down in the near future.
This raiding week was very productive, but still it wouldn't be HyS if we
didn't have ups and downs.
It seems that after the Lady kill some people celebrated for days, I guess they
were drinking a bit too much, so it was inevitable that on Sunday we lacked people and were forced to skip one night of raiding.
Monday was a little better, I guess people had finally sobered up, apart from
the warriors, but considering their tanking skills, it looks like they are drunk
all the time anyway. So we had to take some drastic measures, and made our
top dps guy respec to prot. And he liked it, although you won't be hearing
him saying that.
So, we headed to MH, and although we had a couple of whipes on Anetheron,
we did a pretty good job and managed to kill 3 bosses that night. Bosses
that were really nice to Feniks, and he got some really nice items, tanking ones!
Anyway, on Tuesday we decided to give it a try on 4th boss, Azgalor. After
spending some 30 mins of gathering and buffing, and some 15 mins on trash,
there he was, ugly looking mofo (no, I am not talking about baltazaar).
This time we were prepared (!!!) for him, infernal group and boss groups
were sorted before we even started (I know it's hard to believe, but it
is the truth!). After proper preparations, that boss is really easy, so he
wasn't a match for us. So we got our first 3 t6 tokens for the guild, great
job everyone! And guess what, 2 more tanking items for Feniks dropped
(imo wow gods are trying to tell us something there).
We used the rest of the night to have some tries on Archimonde, but we didn't
manage to last long, just got a taste of that fight, so we know our enemy
now, and he's going nowhere but down in the near future.