Simplicity is the ultimate sophistication

• News Submitted By tredsaw

• Tuesday, January 19, 2010, 12:40 PM

Another wall of text so soon after the last you say? Damn Right!

Festergut was the next encounter we would face in the Citadel, not dissimilar in looks to his “brother” Rotface. Initial tactics suggested this would be a quick tank and spank dps gear check that we could faceroll our way through with little to no problems. As many times before and I’m sure in the future, our theories were disproved.

The basic overview of the encounter is that Festergut is tanked in the middle of the room, with tanks swapping aggro due to a debuff that makes them explode on 10 stacks. On pulling the boss the room is filled with a blight, the ranged DPS and healers we had spread around the room ensuring an 8 yard radius as Festergut does an ability called Vile Gas on a specific target who then takes damage and loses control of character for a few seconds, however if anybody else is close the gas spreads to them also as they are vomited on.

Periodically Gas Spores spawn on players (not dissimilar to the Loatheb encounter), the raid then needs to spread between these spores, stacking on them till they explode, on explosion the damage from the Gas Spore builds your immune system, giving you a 25% resistance to the blight for 2 minutes, which is essential for future survivability.

After 3 rounds of spores, Festergut inhales the blight in the room increasing his damage for 15 seconds before spitting it back out at the raid, causing large amounts of damage, however you will survive if you have picked up the stacking debuffs from the spores.

As a whole this is a big gear check for how well tanks can soak up the massive 15-30 sec damage spikes, how well the healers can switch from raid healing to massive spike damage healing and how well the DPS can consistently put out 7K+ DPS whilst thinking about spore movement. The problem being it is also a skill check on how to use that gear!

The tactics are relatively simple to begin with, however, as with many boss tactics we had to adapt them to make them, how can I put this politely…. OK I can’t, retard proof! Initially we were having major problems with people running all over with the spores ending up with many not having the extra resistance for the blight and thus taking too much damage and meeting an early grave.

We simplified this down to certain people being marked and spores running to the three marked spots, one for melee and two for ranged, this alleviated the problems slightly but was still far beyond some of our 1 brain-celled life-forms. We were also having major problems keeping people alive in general especially the tanks, whom were being hit for 30k at times, and with healers having to move around the damage spikes were just too much to handle. We solved the healing issue by having all of our healers sit in the melee pack so they didn’t have to move at all and Leodris could no longer bore us with his “the tank can die between one heal and the next, don’t blame me”, yet blaming everybody else in the raid, their siblings, parents and grandparents, then moaning about Paladins in general again (we may have to begin calling him Marvin)!

We were getting a little closer with these tactics; however the spore running was still a little chaotic, so it was time to simplify again! Again we made 3 specific points for spores, but made things a little easier, if you has a skull you ran to the tanks, if you had a cross you ran to the melee and if you had a square you ran to the one healer designated to stand in ranged. The only thinking this left people with was if a tank or the designated healer got a differing mark, however a little shouting on TS would resolve this (eventually!).

With all these new tactics set, last night we headed to Festergut yet again, and in true Hybrid fashion, first attempt of the night…. we wiped on 1% or 0.3% if you want to be pedantic! The second attempt of the night people were a little excited and a few misplaced spores ended in another wipe (a couple of moments of dps having to think out of the box!), this time much less convincing. However picking ourselves up we dusted ourselves down and took down Festergut comfortably…. 10 seconds to enrage!

Festergut Boss Kill 25 Man

Comments




Shout Box

Vuullee

msg

Shelman

msg

Lokica

des

leodris

bobbob

Salac

What are you trying to say Tak? ;p

Salac

What are you trying to say Tak? ;p

Dàrko

these bar are totaly confusing and crap. Salac no matter how hard u try, the bars will always suck. KKTY

Lokica

this bars are old imo;p

Dàrko

Kingslayaz!

Nosence

GIEF UPDATE SALAC

katem

msg

Dàrko

gief update....!!

Nosence

Darko sent the print screens of latest kills

prochaos

msg

mark0s.

Not sure what plans i got for 2038, if i'm still alive i'll be available for the NoT on cbble :) How u doing Paul?